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Semester 1 Week 8

Another week another rig troubleshooting process. I had to fix up George's rig because his character model was scaled down. It wasn't extremely hard but the jaw and eye controls gave me a bit of grief. 

The Dragon's tail was also titled down so it would look more natural when rotating. This was a much simpler process than George and it came fairly fast.

 

Now that the rigs are in a decent place, I'm moving onto sculpting some of the background elements, namely the rocks. Over the course of the week I finished sculpting two flat rocks and started a third. Sculpting rocks is fun but a challenge. It's hard to find the style that emulates nature. I'm pretty happy with the results though and I'm glad to take on the challenge.

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