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Semester 1 Week 4

Week 4 had no major changes, I am still on the rigging grind. I've finalized the placement of the joints, so now I have to resize all of the controls to make them manageable and unique.

 

Essentially every single curve needed to be resized or moved in some capacity so this is for now the final version of the body curves. I've also been working on weight painting issues as a lot of the body is in specific poses that require unique painting maps.

 

 

The bottom of the tail here is causing me the most issues because it does not have a specific joint in that area. I've been trying to paint it to different joints, but it keeps causing problems. I'll have to figure that out, but I also need to add FK/IK switch controls for the animator as well as facial controls.

Screenshot (133).png
Screenshot (134).png
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